Legendary Tales (VR Souls-like)

Firuthi Dragovic

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31 December 2022
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Ah, Legendary Tales. I remember this back from Early Access where it was a random procedurally-generated dungeon.

The original 1.0 release changed it to an open world with waypoints. Everything respawns when you reload the game, active swordfighting and magic and even a stealth option if you build into it.

However, there were a couple big annoyances:
  1. In the original release, you HAD to use certain weapon types to level up stats specifically. This really restricted options for hybrid builds.
  2. You only got a couple skill resets over the course of the whole game. If you built wrong, you might be screwed completely.
  3. For casters, you had to go bare-handed and forgo your stat boosts in order to use the game's "fusion spells" - which are easily the strongest spells in the game.
Well, the DLC fixed all of that and introduced so many options that I feel like it might be time to actually try the game again.

The change to leveling stats was massive for me. Instead of separate bars for each primary stat and a fourth bar for the secondary stats, it's all one bar now and you level up a primary and secondary stat at every level.

So... I could discuss a lot more about this game. I'll probably ramble in here once in a while, but if there are any other players, speak up.
 

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