Recently I revisited some very old favourite video games from the ZX Spectrum era, via a handy emulator. They were collectively known as the 'Magic Knight' games, these being Finders Keepers, Spellbound, Knight Tyme, and Stormbringer. Anyway, it's kind of a forgotten style of game these days, being essentially a 2D adventure game with minor platforming elements. They were a precursor to the later point-and-click adventures, from before mouse control was really a thing.
Anyway, it got me to wondering if I could make something similar myself. The graphics would be relatively minimalist to reduce the workload, though with modern technology I can improve on the animation at least, as well as providing some quality-of-life changes, like contextual actions to reduce the reliance on text menus, and removing the annoying 'instant death for making a seemingly innocuous choice' problem that the old games suffered from drastically. (Example: at one point you're walking along on an inhabited asteroid and suddenly, without any kind of warning, you die from deadly gas. At the very least there ought to be a warning sign!)
So I'm currently experimenting with character design and simple Unity 2D animations to see how viable it is.
With this in mind, say hello to Captain Minty Floyd. Constructive criticism is welcomed!
(N.B. the colour scheme isn't the final one, especially the skin tone which - like hair and shirt colour - are intended to be customisable. I have to use these specific colours to make that possible.)
Anyway, it got me to wondering if I could make something similar myself. The graphics would be relatively minimalist to reduce the workload, though with modern technology I can improve on the animation at least, as well as providing some quality-of-life changes, like contextual actions to reduce the reliance on text menus, and removing the annoying 'instant death for making a seemingly innocuous choice' problem that the old games suffered from drastically. (Example: at one point you're walking along on an inhabited asteroid and suddenly, without any kind of warning, you die from deadly gas. At the very least there ought to be a warning sign!)
So I'm currently experimenting with character design and simple Unity 2D animations to see how viable it is.
With this in mind, say hello to Captain Minty Floyd. Constructive criticism is welcomed!
(N.B. the colour scheme isn't the final one, especially the skin tone which - like hair and shirt colour - are intended to be customisable. I have to use these specific colours to make that possible.)